Comparisons

FreeCell vs Klondike: What's the Difference?

FreeCell is an open-information strategy game; Klondike adds hidden cards and a draw pile. Here's what those differences mean for rules, difficulty and your chances of winning.

FreeCell vs Klondike: the short answer

FreeCell is more about planning; Klondike is more about managing uncertainty. In FreeCell, you can see all 52 cards from the first move and use four free cells as temporary storage. In Klondike, 21 tableau cards begin face down, another 24 sit in the stock, and each newly revealed card may change your plan.

Both use a single 52-card deck, both build foundations from Ace to King, and both arrange tableau cards in descending rank with alternating colours. But the amount of information you get — and what you can move — makes them feel like different games.

FreeCell versus Klondike at a glance
FeatureFreeCellKlondike
Deck52 cards52 cards
Tableau columns87
Visible at the startAll 52 cards7 tableau cards
Face-down tableau cards021
Stock pileNone24 cards
Temporary storage4 free cellsNo free cells; stock/waste instead
Empty tableau columnCan take any available card or movable sequenceOnly a King or King-led sequence
InformationFully visiblePartly hidden
Main challengeSequence planning and space managementCard access, uncertainty and planning
Best forPlayers who enjoy puzzlesPlayers who enjoy classic solitaire

Bottom line: pick FreeCell if you want the outcome to depend mostly on decisions you can plan. Pick Klondike if you like working with new information as the game unfolds.

How do the rules differ?

1. The starting layout

In FreeCell, all cards are dealt face up into eight columns: four have seven cards and four have six. The four free cells and four foundations begin empty. You can inspect the entire position before touching a card.

In Klondike, seven columns contain one through seven cards. Only the top exposed card of each column is face up, leaving 21 face-down cards on the tableau. The other 24 cards form the stock, which feeds the waste pile. Depending on the variant, you draw one card or three cards at a time.

2. What you can move

Both games build tableau sequences in descending order with alternating red and black cards. A black 6 can go onto a red 7, for example.

In FreeCell, a legal sequence move is ultimately made possible by moving cards through empty free cells and columns. Many digital games let you move a longer run in one gesture as a supermove, but the number of cards you can transport depends on how much space is available.

In Klondike, you can generally move a face-up, correctly ordered run together. The main restriction is often whether the card you need is currently reachable.

3. How empty columns work

An empty FreeCell column can take any available single card. It can also help transfer a longer sequence when enough space exists. That's why clearing a column can be more valuable than making several seemingly productive foundation moves.

An empty Klondike column is reserved for a King or a face-up sequence beginning with a King. Without an available King, the empty space may not help immediately.

4. How you win

The end goal is identical: build four foundations, one per suit, from Ace up to King. How you get there is what changes. FreeCell asks you to plan a route through an entirely visible position; Klondike forces you to adjust to the cards you uncover.

New to the rules? Our FreeCell how-to-play guide explains the complete game.

Which is harder: FreeCell or Klondike?

Klondike is harder to win consistently; FreeCell can be harder to plan move by move. There is no contradiction here. “Harder” can mean either that fewer deals have a solution or that a player must think further ahead to find one.

Why Klondike can be harder to win

In a normal Klondike game, you do not know the next face-down card. Even a sensible move can reveal something useless, and some deals do not have a winning sequence at all. Your skill matters, but you cannot remove the uncertainty entirely.

Why FreeCell takes more deliberate planning

FreeCell removes hidden cards, but not hard choices. If you fill all four free cells too soon, you can trap cards behind sequences you can no longer rearrange. If you use an empty column at the wrong moment, you lose valuable flexibility. A deal that was solvable from the start can become unwinnable from your current position.

Try the difference in practice

Take a look at a Very Easy FreeCell deal (#19984). Because every card is exposed, you can spot targets and map a plan. Then compare it with an Extreme-rated deal (#7744), where managing space becomes much more demanding.

These labels come from FreeCell Now's own difficulty model for Microsoft's original numbered deals; they do not describe Klondike difficulty.

FreeCell vs Klondike win rates: what the numbers actually mean

Be careful with “win rate” figures online. Two numbers that sound comparable often measure different things:

  • Deal solvability: is there any legal sequence of moves that wins from the starting position?
  • Player win rate: how often do real people find a winning line while playing normally?

Published solvability studies can estimate the first. The second depends on player experience, game rules, hints, undo, draw settings and the population measured. You cannot reliably convert solvability into a human win percentage.

How solvable is FreeCell?

In the original 32,000 numbered Microsoft FreeCell deals, 31,999 are solvable and deal #11982 is the famous exception. That is approximately 99.9969% solvability for that specific collection — not a claim that every possible FreeCell shuffle is winnable. See Can Every FreeCell Game Be Won? and Michael Keller's FreeCell FAQ.

How solvable is Klondike?

In a 2026 peer-reviewed study, Charlie Blake and Ian P. Gent estimated that 81.945% ± 0.084 percentage points of deals in the Klondike variant they analysed were solvable. Crucially, this was thoughtful Klondike: the solver knew the identities of cards that would normally be hidden. The reported estimate is not a typical player's win rate, and it must not be applied to every Klondike rule set.

Draw 1 and Draw 3 do not offer identical access to cards. The number of allowed stock passes and other rule differences matter too, so a single “Klondike win rate” without those details is misleading.

What the published numbers do — and do not — show
Game / datasetFindingImportant limitation
FreeCell: original Microsoft 32,00031,999 / 32,000 solvable (≈99.9969%)A particular numbered collection, not all possible deals
Klondike: thoughtful variant in Blake & Gent (2026)81.945% estimated solvableFull knowledge of hidden cards; not ordinary player results
Your personal win rateVaries by player and settingsRequires actual gameplay data; not given by either figure above

What our analysis of 32,000 FreeCell deals adds

Solvability tells you whether a deal can be won; it does not tell you whether that deal is easy. That's an important difference for anyone choosing between FreeCell and Klondike.

At FreeCell Now, we analysed the 32,000 original Microsoft FreeCell deals with our Deal Difficulty Index (DDI). Our current classification includes 31,996 rated deals, one known unsolvable deal (#11982) and three unrated deals. This is an internal comparative difficulty model, not a measured player win rate.

32,000Deals analysed
31,996Rated by DDI
6Difficulty bands

Even when the cards are all visible, different deals vary considerably in the amount of planning and space management required. That is a more useful way to describe FreeCell difficulty than treating every solvable board as equally easy.

Explore the complete FreeCell Deal Difficulty Index, including the easiest and hardest rated deals, or read how the model works. We have not applied this FreeCell-specific index to Klondike, and we do not present the two games as if they shared an identical difficulty measure.

How the best strategy changes between FreeCell and Klondike

In FreeCell, protect your working space

  1. Find buried Aces and 2s. You already know where they are, so work backwards from the cards blocking them.
  2. Keep free cells open. All four occupied cells can leave you with too little flexibility to reorganise the tableau.
  3. Prioritise useful empty columns. Clearing a column can unlock moves that were otherwise impossible.
  4. Check long sequences before moving. Your available free cells and empty columns determine your supermove capacity.

In Klondike, maximise access to new information

  1. Reveal face-down cards when the move improves your options. Access to more cards creates potential lines.
  2. Think before clearing a column. An empty space is useful only when you can move a King or King-led sequence into it.
  3. Account for the draw mode. Draw 1 and Draw 3 change which stock cards are accessible and when.
  4. Don't rush every foundation move. Sometimes a card is more useful as a tableau building point for a little longer.

One move, two very different reasons

Suppose you can place a black 6 on a red 7. In Klondike, that move might expose an unknown face-down card — the gain is partly new information. In FreeCell, it might expose a visible Ace you deliberately planned to free three moves earlier. The move looks the same, but the reasoning behind it is different.

If you want to go deeper on planning and available space, read our FreeCell strategy guide.

So which solitaire game should you play?

Neither game is universally “better”. The right choice depends on what you find rewarding.

Want options beyond solitaire? See our guide to five free online games for seniors that require no downloading, covering card games, numbers, pictures and words.

If you want…Try
Every card visible before your first moveFreeCell
More influence from strategy than hidden drawsFreeCell
A familiar classic with a stock pileKlondike
The surprise of revealing face-down cardsKlondike
A puzzle with a difficulty level you can chooseFreeCell on FreeCell Now
Want to see how FreeCell feels? Play for free, choose a difficulty band or try a numbered deal. No sign-up required.
Play FreeCell

FreeCell vs Klondike: frequently asked questions

Is FreeCell easier than Klondike?

FreeCell is much more consistently solvable in its well-studied standard numbered set. But individual FreeCell deals can demand significant planning, so “easier to win” is not always the same as “easier to play”.

Does FreeCell require more skill than Klondike?

Both reward skill. FreeCell puts greater emphasis on long-term planning because all cards are visible. Klondike also rewards good decisions, but hidden cards mean luck and limited information have a larger role.

Does Klondike have four free cells?

No. The four temporary free cells are a defining feature of FreeCell. Klondike instead has a stock and waste pile.

Which version is better for beginners?

Klondike often feels more familiar to someone who knows traditional solitaire. FreeCell is an excellent starting point for players who like puzzles and prefer to see the full board. On FreeCell Now, you can start with a Very Easy numbered deal.

Are all FreeCell games winnable?

No. Deal #11982 is the one proven unsolvable game among the original 32,000 Microsoft numbered deals. Other starting positions can also be impossible. Read our full explanation of FreeCell solvability.

Sources and methodology